AIKU is a first-person atmospheric puzzle game I worked on with a team of 45 programmers, artists, and designers.

You play as Ma'at, a "caretaker AI" who has been tasked with managing the power onboard the R.V. Minerva following a catastrophic failure of the ship's fusion generator.

The gameplay centers around transferring power between ship systems to solve puzzles, with the ultimate goal being to collect enough power to save the crew members in cryostasis.

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I've summarized my work on a few key features of AIKU here.